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[Discussion] 60FPS patches for PSP games that run at 30FPS |
Apr 07, 2017 PPSSPP 60FPS Master List http://forums.ppsspp.org/showthread.php?tid=22800. La 2a compressor vst download. Download fifa street for android ppsspp. Microsoft has issued a security patch for the so-called PrintNightmare flaw, which affects the Print Spooler feature that runs by default on Windows. The tech giant confirmed the vulnerability.
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Post: #826 |
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS (06-03-2016 08:36 PM)Kabuto_Kun Wrote: PPSSPP always runs the games at maximum internal framerate, so you must not use this variable/dynamic gamepeed cheat with it (use fixed 60FPS from above instead), this is ONLY for real PSP/Vita. Hello, Thanks for the patch. I tried to use it in Adrenaline using Vita. It appears on the list, I enabled it however frame meter built in cwcheat still shows 20fps during gameplay. I post my cwhcheat database part, any ideas why it does not work? Tested in US ISO. https://pastebin.com/LWgZwzAc |
Post: #827 |
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS There's other stuff I'd pay for but this isn't the thread for it. |
Post: #828 |
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS Hi guys, does anyone have 60 fps code for Dead Head Fred? |
07-01-2020, 02:01 PM (This post was last modified: 11-30-2020 01:20 PM by Verymelon Benda.) |
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS Naruto Shippuden: Ultimate Ninja Impact (ULUS-10582) https://github.com/SaramagreanUpdate: 29/11/2020 _C0 60 FPS Credit. https://youtu.be/wf__79w7Dag |
Post: #830 |
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS I tried to develop a 60 FPS cheat for Daxter (UCES00044), but unfortunately I'm running into the 'fake 60 FPS' issue some users reported in other games (as in, the frame counter shows 60/60, but the game looks like it's at 30 FPS) Another thing I've noticed is that the game will adjust to changes in game speed via PPSSPP's built in functions by skipping frames and adjusting speed, always returning to the same speed at 30FPS after about a ~20 frames. I've tried knocking out the sceKernelGetTimeWide function, which made the game run at real 60 FPS but at double speed (also doors that would normally open after a certain delay would not open at all). Here's the code I'm using right now: Quote:_C0 Daxter 60FPS |
Post: #831 |
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS 60fps codes doesn't work anymore on the lastest ppsspp, at least from KH FM, tested with ppsspp-v1.10.3-642-g9753e317f-windows-amd64 and ppsspp_win_v1.10.3. CPU: Intel Core i7 3770 3.4 GHz (3.9 GHz with turbo boost) 4.23GHz with OCcode works on the ppsspp_win_v1.7.4 RAM 8GB DDR3 NVIDIA GTX 770 Gigabyte Windows 7 Ultimate 64bit Currently using Driver 337.88 WHQL |
09-21-2020, 09:03 AM (This post was last modified: 09-21-2020 09:04 AM by Michaelx33.) |
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS Hello, I made a 60fps patch for Hot Shots Tennis Get a Grip but the gamespeed is doubled sadly. This game is the best tennis game in my opinion and really would benefit greatly if someone could help find the gamespeed fix (I tried really hard but no luck). This is the only game that I really need this for so if anyone would help I'd really appreciate it! Thanks. Quote:_S UCUS-98701 |
Post: #833 |
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS Hello, these days I was trying to create a 60fps patch for the Japanese version of Ultimate Ghost'n Goblins (Goku Maikaimura Kai) is a revision that only came out in Japan, which in addition to Ultimate mode, brings an arcade-like game mode the same than that of its prequels. I could find the address that controls the Fps, I created the Cwcheat and it works, the game runs at 60fps, the problem is that it does not do it smoothly, but its speed doubled. In a post I read that if this happened, a slow motion code had to be added, so that it runs at normal speed, with float values, but I really don't know how to get that out. If someone could explain it to me I would appreciate it |
Post: #834 |
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS I hope they make one for tales of the world radiantmythology 3 and tales of phantasia narikiri dungeon x |
10-23-2020, 01:33 PM (This post was last modified: 10-23-2020 01:36 PM by GuilhermeGS2.) |
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS (09-12-2020 03:38 PM)Bad Company Wrote: 60fps codes doesn't work anymore on the lastest ppsspp, at least from KH FM, tested with ppsspp-v1.10.3-642-g9753e317f-windows-amd64 and ppsspp_win_v1.10.3. I just tested Naruto Shippuden Ultimate Ninja Impact cheat on 1.10.3-945 (not the most recent build though), and it's working. PC: Core i5 3470/8GB RAM/GTX 660 2GB/Windows 10 Pro x64 |
Post: #836 |
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS Thanks for the patch. |
Post: #837 |
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS (07-01-2020 02:01 PM)Verymelon Benda Wrote: Naruto Shippuden: Ultimate Ninja Impact (ULUS-10582) Update: 29/11/2020 |
60fps Patches For Ppsspp Online
Post: #838 |
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS How to use this code |
60fps Patches For Ppsspp Download
Post: #839 |
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS (10-16-2019 04:05 PM)RedSawn Wrote: Well I asked if someone could do my game privately but it's been a year, I've been tired of janky framerate and switching CPU clocks for a while and I got some other folks into the game so for their sake also I'm making my request public with a bounty. Happy new year, folks. I'm still playing the game frequently despite it running like ass (to be fair it could be 10 FPS and I'd probably still try to play it, I'm that much of a fan of the games made from this engine) so I'm raising the bounty to £100. Not sure if anyone who can do it is actually going to end up seeing this, but maybe £30 wasn't enough to entice them, so here you go. |
Post: #840 |
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS juiced eliminator 60 fps patch? |
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